I was talking about limiting the wait in respawn in the vanilla TF2 not in the instant respawn servers. I went into one server that has a 5 second respawn. Which is perfect because it gives me time to repair my Sentry and rebuild a dispenser. Also 5 seconds will delay the offense just enough for the defense to re-organize. It makes trying to get the flag a little more interesting than before. But it does seem that Valve built the game around the respawn timers, which is unfortunate.
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