the weird thing about it is that there isn't any leak and the pointfile runs around my entire map in an 8 shape red base to the blue base trough the basements, and then to the yellow base, above ground, and then again to red base trough the basements and halfway the map it comes up trough the elevator shaft and goes to the red base where it started. and it hits a lot of entity origins while doing that so i don't even know wich one is creating the problem