View Single Post
Old 03-17-2007, 07:57 PM   #316
own3r
Custom mapper
 
own3r's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
I have a few ideas which could help:

Break up long stretches of wall like the on the left of the second shot.

To break them up you can do several things:
  • Add an indentation into the wall
  • Add a (near) vertical ceiling support, possibly aswell as an indentation and you can player clip this easily.
  • Add some windows, these could be simply to the skybox or it could be one of the tools/white textures
  • Add some inaccessable areas, could be corridors you can't go down or a doorway to an outside area you can see from a window


Go wild add anything you feel would go well with the place in the map and the style your going for

EDIT
Yeah remove the boxes, this is FF so no clutter its pure gameplay.


Lighting:


Add lighting sources

windows or ceiling lights are good

Lamps should be accomanied with light_spots lighting the surface they are on preferably, like those lights by the ladder in the first picture.
own3r is offline   Reply With Quote