Quote:
the primary reason is beacause aimboter gonna have a perfect hit, all the time even with a less radius
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Thats absolutely incorrect, human players are vastly superior at predicting the dynamic movement of opposing players. A computer's prediction is reduced to extrapolating where the enemy will be at release based on the direction of travel and velocity of a "target", but since noone travels in a perfectly straight line in combat 9 times out of 10 it'll be less accurate than a moderately experienced player...Same goes for rockets.