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Forum: Tips and Tutorials 11-07-2007, 02:52 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
Think hes trying to go for a random effect i...

Think hes trying to go for a random effect i think. But then again there is no call for disguise 1 again. And there is no scout disguise to be listed.
Forum: Tips and Tutorials 11-05-2007, 09:09 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
Dr gonna make me blush ;) not to sound gay or...

Dr gonna make me blush ;) not to sound gay or anything lol.
Forum: Tips and Tutorials 11-05-2007, 12:58 AM
Replies: 242
Views: 98,868
Posted By PorkChopVII
nstill have to add the w_1 thru w_9 to your quick...

nstill have to add the w_1 thru w_9 to your quick disguise keys
ie:numpad 1-9
Forum: Tips and Tutorials 10-12-2007, 11:52 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
wondering why wouldnt you want to disguise after...

wondering why wouldnt you want to disguise after using knife? then just leave the slots alone and just keep the mouse1 "+spyattack"
Forum: Tips and Tutorials 10-06-2007, 01:21 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
ya with spy, think its better to added the fake...

ya with spy, think its better to added the fake death, gives a chance of faking an unsuspecting enemy who wont notice you are invisible.. kill the enemy pick back up the flag and continue
Forum: Tips and Tutorials 10-04-2007, 05:44 AM
Replies: 242
Views: 98,868
Posted By PorkChopVII
Well even with TFC, if dont -reload or minus...

Well even with TFC, if dont -reload or minus anything that was in a constant +, then it will hang till you execute thier -minus counterpart :D
Forum: Tips and Tutorials 10-03-2007, 03:17 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
if i remember correctly that function waits for...

if i remember correctly that function waits for an actual second before reloading, while when someone uses the reload function that they implemented, relaods soon as stop firing. I dont have reload...
Forum: Tips and Tutorials 10-03-2007, 04:52 AM
Replies: 242
Views: 98,868
Posted By PorkChopVII
cause it can be done, and its what they want and...

cause it can be done, and its what they want and are used to. I can see from someone who doesnt know how to press buttins to think classes are useless, please dont come in here and be disrespecting...
Forum: Tips and Tutorials 10-02-2007, 09:05 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
i just threw in waits im not where i can test it...

i just threw in waits im not where i can test it yadda yadda, bah ill tweek it tonight. there is a function to look down, might not have put it in correctly. and i did have the +attack in there ;)...
Forum: Tips and Tutorials 10-02-2007, 07:25 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
dont you have to be lookin down.. if so make it...

dont you have to be lookin down.. if so make it like this

alias +ICJ "slot4;sensitivity 1000.0;+lookdown; +jump; w3; +attack"
alias -ICJ "previnv; sensitivity 13.4;-lookdown;-attack;-jump"

...
Forum: Tips and Tutorials 09-30-2007, 09:26 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
well heres hte thing not a wait needed from a...

well heres hte thing not a wait needed from a throwgren and a prime.. i figured tha tout when i was transposing my cfgs to FF, and didnt know they had the double tap option in teh game. but the way...
Forum: Tips and Tutorials 09-30-2007, 06:06 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
well ya, but was writing for only few bits of of...

well ya, but was writing for only few bits of of code, works but as progressive testing, seems to cause some abnormalities. but none the less withonly 5 lines of code did accomplish that, just for...
Forum: Tips and Tutorials 09-29-2007, 05:58 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
<REMOVED> i opended up a can of worms sort of...

<REMOVED> i opended up a can of worms sort of speak, ill should be finished sometime later. all im sayin


im at work right now dont know if it works i use the general script for another setting i...
Forum: Tips and Tutorials 09-24-2007, 02:51 PM
Replies: 242
Views: 98,868
Posted By PorkChopVII
alias ridgrens "throw1" alias throw1...

alias ridgrens "throw1"
alias throw1 "throwgren;primeone;alias ridgrens throw2"
alias throw2 "throwgren;primetwo;alias ridgrens throw1"

bind c "ridgrens"



here is your script, basicly...
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