Fortress Forever

Go Back   Fortress Forever > Search Forums

Showing results 1 to 25 of 67
Search took 0.00 seconds.
Search: Posts Made By: angrypyro
Forum: General Discussion 04-02-2012, 05:42 PM
Replies: 170
Views: 32,455
Posted By angrypyro
not with the centers removed.

not with the centers removed.
Forum: General Discussion 04-02-2012, 04:51 AM
Replies: 170
Views: 32,455
Posted By angrypyro
make the lasers a physical object so when the...

make the lasers a physical object so when the other team hits them, they stop moving, does the job of forcing them to avoid the lasers like the devs wanted and doesn't become too powerful.
Forum: General Discussion 02-09-2012, 08:58 AM
Replies: 170
Views: 32,455
Posted By angrypyro
A pyro sacrifices direct damage for a DOT. Also,...

A pyro sacrifices direct damage for a DOT. Also, a level 1 burn isn't going to do much damage. You'd have to be hit by 2 or 3 weapons before you get damaged seriously.
Forum: General Discussion 02-09-2012, 01:11 AM
Replies: 170
Views: 32,455
Posted By angrypyro
It's also not fun to get killed by a pipe trap,...

It's also not fun to get killed by a pipe trap, backstabbed by a spy, get killed by a sentry gun, and mowed down by a heavy.
Forum: General Discussion 01-17-2012, 04:17 PM
Replies: 170
Views: 32,455
Posted By angrypyro
I feel like if it is advantageous to kill...

I feel like if it is advantageous to kill yourself rather than stay alive, that is a design flaw. That means bad players who get killed a lot will have an advantage since they will have grenades...
Forum: General Discussion 01-15-2012, 08:08 PM
Replies: 17
Views: 4,613
Posted By angrypyro
since the spy is an offensive class, give him the...

since the spy is an offensive class, give him the same emp grenade as the engie and let him clear pipe traps and destroy hp/ammo bags.
Forum: General Discussion 08-28-2011, 08:19 PM
Replies: 48
Views: 8,779
Posted By angrypyro
Another source engine mod I play Dystopia has...

Another source engine mod I play Dystopia has projectile weapons also that come out from the gun but still hits at the crosshair. Maybe a developer can look at it and see/ask how they fixed it?
Forum: General Discussion 08-28-2011, 10:44 AM
Replies: 48
Views: 8,779
Posted By angrypyro
It would have to be finely tuned for balance...

It would have to be finely tuned for balance though if this were to happen. Right now the sniper is the only weapon I can think of that doesn't have spread/explosion or rapid fire except for traq. ...
Forum: General Discussion 08-23-2011, 02:13 AM
Replies: 48
Views: 8,779
Posted By angrypyro
Isn't this already in the game when you shoot the...

Isn't this already in the game when you shoot the sniper with explosive weapons or grenades and it knocks them around? Plus the sniper can't fire when in the air. The problem is that other than the...
Forum: General Discussion 08-21-2011, 08:58 AM
Replies: 44
Views: 10,541
Posted By angrypyro
Pickup games are OvD. Pub games have both teams...

Pickup games are OvD. Pub games have both teams attacking and defending. Jump pads stay up forever in pickups since the other team isn't attacking. In pubs, they don't usually last more than 10...
Forum: General Discussion 08-03-2011, 04:40 AM
Replies: 44
Views: 10,022
Posted By angrypyro
It would make it less rage inducing since you...

It would make it less rage inducing since you would be able to kill the sniper but from a balance/gameplay point of view a sniper running into spawn and a sniper being killed and respawning is the...
Forum: General Discussion 08-03-2011, 02:41 AM
Replies: 44
Views: 10,022
Posted By angrypyro
Changing the speed of the sniper wouldn't do...

Changing the speed of the sniper wouldn't do anything for balance. The sniper can't even move while charging and most of the sniping spots are right outside spawn on most maps.
Forum: General Discussion 07-29-2011, 11:26 PM
Replies: 42
Views: 7,464
Posted By angrypyro
The colors of the laser would already be a dead...

The colors of the laser would already be a dead give-a-way since they are team coded.
Forum: Server/Player Discussion 07-29-2011, 11:22 PM
Replies: 81
Views: 26,931
Posted By angrypyro
Also packs that give grenades should have a...

Also packs that give grenades should have a unique look that makes them different from other packs so that it is easier to figure out which packs give ammo/health/armor and which give grenades. I...
Forum: Server/Player Discussion 07-26-2011, 08:04 PM
Replies: 81
Views: 26,931
Posted By angrypyro
Have you seen 1.6 lately? There are probably 5...

Have you seen 1.6 lately? There are probably 5 warcraft 3, zombie, or gungame servers for every 1 vanilla pub server. and 3/4 of those vanilla servers are dust2.
Forum: General Discussion 07-26-2011, 05:22 AM
Replies: 33
Views: 7,457
Posted By angrypyro
could still keep it at 3 lasers and just double...

could still keep it at 3 lasers and just double the damage for touching the lasers
Forum: General Discussion 07-25-2011, 11:31 PM
Replies: 15
Views: 3,819
Posted By angrypyro
Isn't AvD pretty much just a longer IvD and...

Isn't AvD pretty much just a longer IvD and should be counted together?
Forum: General Discussion 07-20-2011, 09:05 PM
Replies: 42
Views: 7,464
Posted By angrypyro
How do you feel about the conc effect?

How do you feel about the conc effect?
Forum: General Discussion 07-13-2011, 06:05 PM
Replies: 11
Views: 6,331
Posted By angrypyro
well any fix to to the demo's pipe jumping (such...

well any fix to to the demo's pipe jumping (such as Hammock's idea above)would already stop that anyway.
Forum: General Discussion 07-13-2011, 01:28 AM
Replies: 11
Views: 6,331
Posted By angrypyro
How about just adding a roof to stop the demo...

How about just adding a roof to stop the demo problem?
Forum: General Discussion 07-10-2011, 07:46 AM
Replies: 15
Views: 4,469
Posted By angrypyro
I think the dev team stated somewhere that they...

I think the dev team stated somewhere that they wanted the laser grenade to make the other team's movements predictable since they are trying to avoid the grenade and easy to hit by the rocket...
Forum: General Discussion 07-09-2011, 06:43 PM
Replies: 30
Views: 10,329
Posted By angrypyro
Something like the EMP gernade might be a good...

Something like the EMP gernade might be a good addition to the scout for clearing out pipe traps. Why does the engineer have the EMP anyways? It seems better suited for an offensive class since it...
Forum: General Discussion 07-09-2011, 04:55 AM
Replies: 15
Views: 4,248
Posted By angrypyro
well it wouldn't work for the demo anyways...

well it wouldn't work for the demo anyways because he doesn't have a super shotgun but for medics attack 2 is needed to throw med packs, the heavy to use the overpressure, the spy to cloak/disguise...
Forum: General Discussion 07-08-2011, 07:28 PM
Replies: 15
Views: 4,248
Posted By angrypyro
Wouldn't it be better to just reload and use the...

Wouldn't it be better to just reload and use the other weapons since the shotgun is so weak anyways and all weapons reload pretty fast. plus the nailgun that every class has seems to be stronger.
Forum: General Discussion 07-08-2011, 06:54 PM
Replies: 15
Views: 4,248
Posted By angrypyro
Is the normal shotgun even ever used by anybody?

Is the normal shotgun even ever used by anybody?
Showing results 1 to 25 of 67

 
Forum Jump

All times are GMT. The time now is 09:25 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.