Forum: Mapping
02-13-2008, 08:40 PM
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Replies: 22
Views: 3,737
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Forum: Communities, Leagues, Clans and Guilds
12-03-2007, 08:11 PM
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Replies: 21
Views: 4,903
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Forum: Mapping
11-25-2007, 02:39 PM
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Replies: 60
Views: 10,505
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Forum: FF Technical Support
11-25-2007, 09:09 AM
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Replies: 5
Views: 2,108
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Forum: General Discussion
11-07-2007, 02:28 PM
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Replies: 18
Views: 3,910
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Forum: Maps
11-04-2007, 08:55 AM
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Replies: 14
Views: 7,004
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Forum: Maps
11-03-2007, 09:06 PM
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Replies: 14
Views: 7,004
ff_duality released!
I've finally (finally!) finished my ff_duality remake. Thought beta 1 was too bland so I've spent way too long tweaking everything (hl1 mapping was so much simpler, sigh... :D). Hopefully all files...
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Forum: Chat
10-23-2007, 12:29 PM
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Replies: 22
Views: 5,806
Correct me if I am wrong but I believe the...
Correct me if I am wrong but I believe the tv-links people are getting done for solicitating criminal activity. By linking to all those videos they are effectively encouraging people to view...
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Forum: Mapping
10-11-2007, 02:17 PM
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Replies: 428
Views: 98,249
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Forum: Maps
10-07-2007, 05:25 PM
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Replies: 15
Views: 3,998
It's 1 instead of 10 because I used that in the...
It's 1 instead of 10 because I used that in the original TFC version :)
Thanks for doing a playtest but I doubt I will be able to do 7PM PST, I'm in the UK and that would be something like 3AM for...
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Forum: Maps
10-06-2007, 07:04 PM
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Replies: 15
Views: 3,998
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Forum: Maps
09-30-2007, 07:34 PM
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Replies: 15
Views: 3,998
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Forum: Maps
09-29-2007, 11:04 AM
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Replies: 15
Views: 3,998
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Forum: Maps
09-28-2007, 07:41 AM
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Replies: 15
Views: 3,998
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Forum: Maps
09-27-2007, 03:54 PM
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Replies: 15
Views: 3,998
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Forum: Maps
09-27-2007, 12:37 PM
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Replies: 15
Views: 3,998
ff_duality BETA 1 released
I've finished off the first beta release of the Duality remake. I hope you like what I've done so far. Please check it out and share your constructive feedback. If anyone has a server and would be...
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Forum: Mapping
09-26-2007, 03:59 PM
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Replies: 3
Views: 1,514
I've had to turn off smartedit and basically...
I've had to turn off smartedit and basically reverse the values of all the read-only options to get them to display properly. Time consuming but at least I'm not having to completely redo them...
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Forum: Mapping
09-26-2007, 02:50 PM
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Replies: 3
Views: 1,514
Retaining Overlays When Flipping Maps
When flipping bases, is there a low maintenance way of having overlays display properly on the flipped base? I've selected the new brush face, played with the angle and U/V settings but they just...
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