Forum: Mapping
03-24-2012, 02:42 PM
|
Replies: 34
Views: 7,265
Yeah that would have an impact on performance,...
Yeah that would have an impact on performance, most of the time you can probably get away with using a power of 3 and it still looks good. the higher value powers just gives you more control over...
|
Forum: Mapping
03-24-2012, 02:33 PM
|
Replies: 34
Views: 7,265
|
Forum: Communities, Leagues, Clans and Guilds
01-15-2011, 07:11 PM
|
Replies: 58
Views: 17,401
|
Forum: Modding
08-31-2010, 01:46 AM
|
Replies: 7
Views: 4,605
|
Forum: Communities, Leagues, Clans and Guilds
08-10-2010, 10:10 PM
|
Replies: 197
Views: 53,147
|
Forum: Modding
08-07-2010, 04:04 AM
|
Replies: 13
Views: 5,707
|
Forum: Communities, Leagues, Clans and Guilds
08-06-2010, 10:47 PM
|
Replies: 197
Views: 53,147
|
Forum: Tips and Tutorials
07-22-2010, 02:07 PM
|
Replies: 66
Views: 34,449
If you're taking any damage from a nade you're...
If you're taking any damage from a nade you're not using your sg as a shield properly. It does block all damage if you position yourself properly. If anything its far easier to use the sg to block...
|
Forum: Tips and Tutorials
07-21-2010, 08:08 PM
|
Replies: 66
Views: 34,449
|
Forum: Modding
07-20-2010, 09:54 PM
|
Replies: 3
Views: 4,167
|
Forum: Maps
05-16-2010, 04:08 PM
|
Replies: 15
Views: 6,354
I wouldn't take this as a personal shortcoming,...
I wouldn't take this as a personal shortcoming, there are quite a few maps that 2 engineers is a viable strat if you have two competent engineers playing. I've seen 2 engineers lock down this map,...
|
Forum: General Discussion
02-28-2010, 04:47 AM
|
Replies: 68
Views: 14,966
|
Forum: Maps
02-26-2010, 02:05 PM
|
Replies: 93
Views: 23,330
|
Forum: Server Administration
02-25-2010, 11:35 PM
|
Replies: 23
Views: 7,179
|
Forum: Maps
02-12-2010, 07:58 PM
|
Replies: 15
Views: 6,347
|
Forum: Modding
01-14-2010, 05:28 PM
|
Replies: 18
Views: 5,539
Ah yet another thing that source mysteriously...
Ah yet another thing that source mysteriously pulls something out seemingly nothing to create a 'sprite'. Blood is the same way, although I did figure out how to edit it....if you don't mind playing...
|
Forum: Modding
01-13-2010, 10:53 PM
|
Replies: 18
Views: 5,539
|
Forum: Modding
12-30-2009, 04:24 PM
|
Replies: 9
Views: 11,499
|
Forum: Modding
11-21-2009, 05:30 PM
|
Replies: 21
Views: 9,080
|
Forum: Modding
09-29-2009, 06:22 PM
|
Replies: 0
Views: 3,531
Enhanced Buildables
Had these laying around for quite awhile...forgot how dark the original sgs are on some maps. Rar includes all SG textures and a brighter dispenser.
Screens...
|
Forum: Mapping
09-23-2009, 06:14 PM
|
Replies: 10
Views: 3,440
|
Forum: Maps
09-09-2009, 04:24 AM
|
Replies: 19
Views: 4,579
|
Forum: FF Technical Support
09-07-2009, 03:06 PM
|
Replies: 2
Views: 2,445
Rogue vtf?
I have a really neat little problem, I discovered recently that the .vmts from another mod would let me change blood color/shape etc...So with my typical devil may care attitude I proceeded to make...
|
Forum: General Discussion
08-22-2009, 05:25 PM
|
Replies: 10
Views: 3,228
Need File Hosting
The subject line says it all, I'm currently hosting all my mods/maps on filefront, but we all know it's not as good as it used to be. I was wondering if some kind soul out there has a bit of extra...
|
Forum: Modding
08-13-2009, 07:02 PM
|
Replies: 9
Views: 4,195
|