Fortress Forever

Go Back   Fortress Forever > Search Forums

Showing results 1 to 25 of 152
Search took 0.01 seconds.
Search: Posts Made By: Mr. Happy
Forum: Modding 09-20-2008, 03:39 AM
Replies: 17
Views: 3,411
Posted By Mr. Happy
CS runined multiplayer gaming forever, and...

CS runined multiplayer gaming forever, and contributed to the demise of TFC, and the dust setting is appropriate for a crucifictioninxion
Forum: General Discussion 09-20-2008, 03:33 AM
Replies: 27
Views: 4,559
Posted By Mr. Happy
I love this map too. The one thing I don't love...

I love this map too. The one thing I don't love is the ceiling over the cap point at the top of the hill. I always hit my head on it when pulling off l33t demo pipe + jump pad + conc combinations
...
Forum: General Discussion 09-20-2008, 03:33 AM
Replies: 40
Views: 6,720
Posted By Mr. Happy
Precisely. I think to keep an sg up it...

Precisely.

I think to keep an sg up it should require team work, adn intelligent engineering, but also some tweaks to the way the engy interacts with his buildings.

Health from dispenser, sg...
Forum: General Discussion 09-19-2008, 05:33 PM
Replies: 40
Views: 6,720
Posted By Mr. Happy
Wedge urself between sentry and dispenser.

Wedge urself between sentry and dispenser.
Forum: General Discussion 09-18-2008, 07:58 PM
Replies: 108
Views: 13,458
Posted By Mr. Happy
On the rare occassion I play medic I just spam...

On the rare occassion I play medic I just spam healthkits at every team mate I see if I'm in range.

The best healer is the one you don't have to ask for!
Forum: General Discussion 09-18-2008, 07:26 PM
Replies: 15
Views: 2,686
Posted By Mr. Happy
:( There was a time, around when I was...

:(

There was a time, around when I was working on warpath, when every server I joined was

aardvark, monkey, aardvark monkey, aardvark monkey, openfire, aardvark monkey, random other map that...
Forum: General Discussion 09-18-2008, 07:19 PM
Replies: 40
Views: 6,720
Posted By Mr. Happy
Thank the lord!

Thank the lord!
Forum: General Discussion 09-18-2008, 07:17 PM
Replies: 108
Views: 13,458
Posted By Mr. Happy
Everyone who plays scout! :D

Everyone who plays scout! :D
Forum: Server Administration 09-18-2008, 04:00 AM
Replies: 18
Views: 9,280
Posted By Mr. Happy
Your SteamID: STEAM_0:1:12653833 Your...

Your SteamID: STEAM_0:1:12653833

Your in-game name: Mr. Happy (sometimes with [ff_helper]

Your timezone: CST

Usual playing time / free time available: erratic. generally at nights from...
Forum: General Discussion 09-18-2008, 03:52 AM
Replies: 15
Views: 2,686
Posted By Mr. Happy
needs more flagrun :O

needs more flagrun :O
Forum: General Discussion 09-18-2008, 03:51 AM
Replies: 108
Views: 13,458
Posted By Mr. Happy
I've said ti before and I'll say it again ...

I've said ti before and I'll say it again

INVINCIBLE SENTRY GUN IS INVINCIBLE!!!


SG shouldn't replace a player, but add to defense. In FF sentry counts as four players LOL!?

ya :(
Forum: General Discussion 09-18-2008, 03:49 AM
Replies: 15
Views: 2,759
Posted By Mr. Happy
Make teh spawn rooms better :D On a side note...

Make teh spawn rooms better :D On a side note they sometimes confuse me casue im used to TFC LOL!?!

But ya, thats the only weakpoint in 2fort, the spawns are uuugly. Otherwise, congratulations...
Forum: General Discussion 09-18-2008, 03:46 AM
Replies: 10
Views: 2,515
Posted By Mr. Happy
One thing I've been wondering is if crouch...

One thing I've been wondering is if crouch jumping helps conc's, rockets, or pipe jumps.

In jumping in particular other games, crouch jumping over your explosive gives a significant boost and you...
Forum: General Discussion 09-15-2008, 05:40 PM
Replies: 58
Views: 8,353
Posted By Mr. Happy
All these numbers confuse me. So the graph...

All these numbers confuse me.

So the graph on the first post is all players accross all servers for that day?

1000 people is impressive!

But that can't be right, only a few hundred people...
Forum: General Discussion 09-14-2008, 01:32 PM
Replies: 120
Views: 10,825
Posted By Mr. Happy
Using XNA one of our coders at Gear managed to...

Using XNA one of our coders at Gear managed to get our sp mod running on 360.

It's a huge pain in the ass and a bit buggy, but definitely plausible.
Forum: General Discussion 09-14-2008, 12:28 PM
Replies: 14
Views: 2,757
Posted By Mr. Happy
I think the most neccessary thing is UI...

I think the most neccessary thing is UI improvements, which I'm glad squeek mentioned. When joining a server the screen you see is absolutely cluttered with info. Breaking it into multiple screens,...
Forum: Mapping 07-09-2008, 06:39 PM
Replies: 42
Views: 6,498
Posted By Mr. Happy
congestus! dropdown!

congestus!
dropdown!
Forum: Mapping 06-24-2008, 01:35 PM
Replies: 177
Views: 29,967
Posted By Mr. Happy
Ya those are tall, thin staircases. In the...

Ya those are tall, thin staircases. In the game's head you are going mostly forward rather than mostly up, which is why you seem to rocket.

I don't like jumppads either but I think with enough...
Forum: Mapping 06-24-2008, 04:59 AM
Replies: 177
Views: 29,967
Posted By Mr. Happy
I'd like your guys opinion on something, right...

I'd like your guys opinion on something, right now I've replaced the ladders with jump pads because I hate ladders. Opinions...?


Also I don't like it when people rudely take health/ammo/etc. ...
Forum: Mapping 06-17-2008, 01:16 AM
Replies: 177
Views: 29,967
Posted By Mr. Happy
Vegetation for greens and grays, darker colored...

Vegetation for greens and grays, darker colored ladders and barrels for browns and some technical equipment red and blue have brought in in their fight over the mystical energies of this ancient...
Forum: Mapping 06-16-2008, 03:46 AM
Replies: 177
Views: 29,967
Posted By Mr. Happy
Not quite ready to make my own thread, but I...

Not quite ready to make my own thread, but I thought I'd give you guys a taste of how the progress is coming along.

...
Forum: Mapping 06-12-2008, 02:14 AM
Replies: 177
Views: 29,967
Posted By Mr. Happy
Very cool man. I do play TF2 ( :O ) and I do...

Very cool man. I do play TF2 ( :O ) and I do enjoy playing their version of warpath (cp_warpath2), though it's layout was designed for a more TFC/FF type game and doesn't play as well in TF2, so...
Forum: Mapping 06-11-2008, 08:35 PM
Replies: 177
Views: 29,967
Posted By Mr. Happy
Sorry guys, sorry guys, sorry guys I let myself...

Sorry guys, sorry guys, sorry guys I let myself get sidetracked! I'm on several mod teams and was doing a little freelance work on a commercial project.

An update is coming real soon I promise....
Forum: Mapping 06-01-2008, 05:03 PM
Replies: 24
Views: 4,646
Posted By Mr. Happy
MAKE SKATE!

MAKE SKATE!
Forum: Mapping 05-13-2008, 03:12 AM
Replies: 20
Views: 4,108
Posted By Mr. Happy
I think everyone's saying the same thing :S ...

I think everyone's saying the same thing :S

IMO ports are terrible anyways. Remakes ftw! Not everything should be exactly the same as the tfc map, since a bunch of things like jump pads, run...
Showing results 1 to 25 of 152

 
Forum Jump

All times are GMT. The time now is 11:55 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.