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Search: Posts Made By: o_kermit
Forum: General Discussion 06-10-2006, 04:41 AM
Replies: 321
Views: 45,875
Posted By o_kermit
Yes it does Via ladder :)

Yes it does Via ladder :)
Forum: Mapping 10-29-2005, 04:23 AM
Replies: 192
Views: 35,107
Posted By o_kermit
big ups on your bridge man, its awesome...

big ups on your bridge man, its awesome...
Forum: Mapping 08-15-2005, 03:24 PM
Replies: 6
Views: 1,813
Posted By o_kermit
Its clipped at the top of the black roof (bottom...

Its clipped at the top of the black roof (bottom fence)

Allowing balc to balc concs to be done with ease.
Forum: General Discussion 07-30-2005, 11:24 PM
Replies: 118
Views: 16,050
Posted By o_kermit
They are pretty much the only place on the map...

They are pretty much the only place on the map where i have those textures, do i doubt you could get sick of them...though i will add some more decal details to the walls...
Forum: General Discussion 07-30-2005, 11:20 PM
Replies: 118
Views: 16,050
Posted By o_kermit
Yes of course they will be :)

Yes of course they will be :)
Forum: General Discussion 06-08-2005, 01:56 PM
Replies: 65
Views: 7,386
Posted By o_kermit
fuck off nerds :P

fuck off nerds :P
Forum: General Discussion 03-05-2005, 06:53 PM
Replies: 106
Views: 18,062
Posted By o_kermit
I've had a run around on Eats version of...

I've had a run around on Eats version of Crossover2 for FF and the changes hes made to the map are phenomenal.
Crossover2 was always a fun map to play, however it was never a strong map in clan...
Forum: General Discussion 02-28-2005, 07:33 PM
Replies: 51
Views: 7,463
Posted By o_kermit
I really like the idea of FF being on everyones...

I really like the idea of FF being on everyones steam account when they buy hl2 etc...

But i don't like the idea of selling it to valve. Selling our mod to valve would be stupid imo, they'd just...
Forum: Mapping 01-25-2005, 05:04 PM
Replies: 1
Views: 3,636
Posted By o_kermit
for sure! We've already come up with a few...

for sure!

We've already come up with a few great map objectives to make the game alot more interesting. :)

Valve came up with a few with flagrun and warpath etc, but we have a few of our own...
Forum: Mapping 01-25-2005, 05:00 PM
Replies: 47
Views: 7,243
Posted By o_kermit
We're in talks at the moment about recreating...

We're in talks at the moment about recreating rock2 to make it more playable, i'm really keen to re-do rock as it was my favourite old school map :)
i'd probably open it up alot more allowing for...
Forum: Mapping 01-25-2005, 04:56 PM
Replies: 5
Views: 3,883
Posted By o_kermit
A/D isnt be disreguarded at all :) we've...

A/D isnt be disreguarded at all :)

we've recently recruited 2 more talented mappers who are also very good at producing quality A/D maps aswell as having the A/D master zouave i'm sure you'll see...
Forum: General Discussion 01-22-2005, 06:39 PM
Replies: 80
Views: 11,196
Posted By o_kermit
Will still be holdable, but im thinking of making...

Will still be holdable, but im thinking of making the whole thing a little bigger, also making it a little easier to conc up.
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