Forum: Maps
11-25-2007, 02:53 PM
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Replies: 33
Views: 8,544
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Forum: Maps
11-25-2007, 09:54 AM
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Replies: 33
Views: 8,544
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Forum: Mapping
11-24-2007, 10:33 PM
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Replies: 4
Views: 2,148
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Forum: Maps
11-23-2007, 07:40 PM
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Replies: 33
Views: 8,544
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Forum: Maps
11-23-2007, 10:25 AM
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Replies: 33
Views: 8,544
Ok, sorry about that RES file issue, have now...
Ok, sorry about that RES file issue, have now updated zip to include res file...
Also updated links.
Once you work out it's warpath style, it becomes v simple... I think you'll find alot of...
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Forum: Maps
11-22-2007, 08:45 AM
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Replies: 33
Views: 8,544
Have a look again, teh cps are blindingly...
Have a look again, teh cps are blindingly obvious, the FF pads which acquire a flag once capped. The reason you struggled is maybe because you need to cap all in order, so you can't cap point 3 till...
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Forum: Maps
11-21-2007, 07:03 PM
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Replies: 33
Views: 8,544
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Forum: Maps
11-21-2007, 12:04 PM
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Replies: 33
Views: 8,544
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Forum: Mapping
11-21-2007, 11:42 AM
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Replies: 117
Views: 25,999
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Forum: Maps
11-21-2007, 11:38 AM
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Replies: 33
Views: 8,544
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Forum: Mapping
11-21-2007, 11:02 AM
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Replies: 25
Views: 3,126
Of course fisheye! cheers
Anyway, found the...
Of course fisheye! cheers
Anyway, found the problem, really stupid! I had a resupply bag ontop of a crate. the problem is that resupp bags fall to the floor in FF unlike tfc where they stayed...
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Forum: Mapping
11-20-2007, 04:55 PM
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Replies: 25
Views: 3,126
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Forum: Mapping
11-20-2007, 03:52 PM
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Replies: 25
Views: 3,126
It seems as if I might have found the problem,...
It seems as if I might have found the problem, I've been cordon compiling to find the error, found the docks the only problem area... so deleted teh last props I editted... works. So now I've got...
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Forum: Mapping
11-20-2007, 02:27 PM
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Replies: 117
Views: 25,999
Satan, although I know you said no Betas, could...
Satan, although I know you said no Betas, could you please include my map in spirit! It is finished and was going to be released last friday, but having complie issues :( Should be done by tonight!...
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Forum: Mapping
11-20-2007, 01:28 PM
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Replies: 25
Views: 3,126
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Forum: Mapping
11-20-2007, 11:14 AM
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Replies: 25
Views: 3,126
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Forum: Mapping
11-19-2007, 05:39 PM
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Replies: 25
Views: 3,126
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Forum: Mapping
11-19-2007, 05:34 PM
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Replies: 25
Views: 3,126
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Forum: Mapping
11-19-2007, 05:27 PM
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Replies: 25
Views: 3,126
materialPath: C:\Program...
materialPath: C:\Program Files\Valve\Steam\SteamApps\SourceMods\FortressForever\materials
Loading C:\Documents and Settings\Tom\Desktop\ff_waterhazard_005.vmf
fixing up env_cubemap materials on...
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Forum: Mapping
11-19-2007, 04:50 PM
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Replies: 25
Views: 3,126
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Forum: Mapping
11-19-2007, 04:44 PM
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Replies: 25
Views: 3,126
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Forum: Mapping
11-19-2007, 04:07 PM
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Replies: 25
Views: 3,126
Error compiling
So, was about to release my map, but wanted to move a bag and change sun colour slightly...
Now I can't do a good compile, it just crashes FF when I load map, and file seems a bit smaller than it...
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Forum: Maps
11-13-2007, 03:01 PM
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Replies: 33
Views: 8,544
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Forum: Mapping
11-11-2007, 07:00 PM
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Replies: 71
Views: 32,774
for detpack wall, just decompile ff_well.
In...
for detpack wall, just decompile ff_well.
In the lua there is a section, easy to find, called grates...
You just need to look in the well vmf where the grates are and see what they've called...
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Forum: Maps
11-10-2007, 01:05 PM
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Replies: 33
Views: 8,544
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