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Forum: Lua 10-28-2009, 12:49 AM
Replies: 12
Views: 13,922
Posted By Pon
Sure. Haven't had much chance to work on it...

Sure. Haven't had much chance to work on it recently though, so it's pretty much the same as it was when you last playtested it :/

http://www.dcpaterson.ukfsn.org/hideseek/hideseek0.5.rar

I...
Forum: Lua 09-20-2009, 02:24 PM
Replies: 12
Views: 13,922
Posted By Pon
If anyone's interested, I'll be uploading the...

If anyone's interested, I'll be uploading the rock2 Lua, with instructions on how to implement it here sometime after I've finished it up, much like I did with the Warpath stuff. Sometime this week...
Forum: Lua 06-19-2009, 10:55 AM
Replies: 12
Views: 13,922
Posted By Pon
Sure. Updated the first post. Didn't get...

Sure. Updated the first post.

Didn't get chance to test it (not easy to test on my own), so if there are any errors, blame the fact I'd only been awake 20 minutes when I saw your post :D....
Forum: Lua 07-05-2008, 03:41 AM
Replies: 12
Views: 13,922
Posted By Pon
Thought about it, couldn't be bothered :P It...

Thought about it, couldn't be bothered :P

It probably should be though.
Forum: Lua 07-04-2008, 09:55 PM
Replies: 12
Views: 13,922
Posted By Pon
Will do :) Next one I finish up will...

Will do :)

Next one I finish up will probably be the quadflag one I posted in the concepts thread. Then I'll probably try and move away from deathmatch style stuff, maybe do a few of the core...
Forum: Lua 07-04-2008, 09:48 PM
Replies: 12
Views: 13,922
Posted By Pon
Concept and Example Lua's

Figured I'd post this so it might get used. Hopefully someone will make a map as good as ff_agoraz was for it :)


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