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Forum: General Discussion 06-10-2006, 10:25 PM
Replies: 3
Views: 2,043
Posted By o_sigma
yeah

Facebook is kind of retarded - but so far I've found three ppl willing to do a lan party for some 8v8 stuff if enough ppl join. LAN-Parties - my primary use of facebook
Forum: General Discussion 06-10-2006, 07:49 PM
Replies: 3
Views: 2,043
Posted By o_sigma
Screenshot - Facebook question

I'm starting a TF Fans club on facebook (the club is localized right now to University of Arizona). Anyways the reason of my post is to ask anyone on the team if I could use a screenshot of a 2Fort4...
Forum: Chat 11-30-2005, 01:16 AM
Replies: 11
Views: 2,060
Posted By o_sigma
Firefox 1.5 out now

Just the friendly reminder to update to the new firefox - firefox 1.5

Out about a couple minutes ago as of this post.

Warning it broke my brother's internet, but it is working just fine for me....
Forum: Chat 11-23-2005, 09:45 PM
Replies: 25
Views: 3,296
Posted By o_sigma
I am strange! Have you ever meet a normal...

I am strange!

Have you ever meet a normal engineer? They don't exist. Most of us are extreme nerds, the other few... well... They aren't normal either.
Forum: Chat 11-23-2005, 09:38 PM
Replies: 25
Views: 3,296
Posted By o_sigma
The classes in reality

I was just wondering if anyone on these forums were actually has a profession in any of the in-game classes.

I don't know how the scout / recon. would work, but I could believe it if someone said...
Forum: Chat 11-04-2005, 05:14 AM
Replies: 38
Views: 3,815
Posted By o_sigma
I actually liked D1 (when it first came out)...

I actually liked D1 (when it first came out) better than D2 (when it first came out). I think now even after all this time, I like Diablo 1 better than the second one, because the second one just...
Forum: General Discussion 10-10-2005, 07:49 AM
Replies: 51
Views: 7,258
Posted By o_sigma
Clearly you don't understand developement. Let...

Clearly you don't understand developement. Let me explain how it works.

It takes the first half of the time to go from 0% to 50%.

It takes the second half of the time to go from 50% to 75%.
...
Forum: Mapping 10-08-2005, 06:32 PM
Replies: 37
Views: 5,176
Posted By o_sigma
Sorry about that.

Sorry about that... I've been rather busy with classes. I've updated the progress for at least that one map.
Forum: Chat 10-02-2005, 01:48 AM
Replies: 12
Views: 2,134
Posted By o_sigma
I SAW IT!!!!!!!!!

Okay... Awesome. I don't want to give away too much, but I figure I'll tell you that for the most part it does stick with the firefly series. The story is great (but I do have one regret, you'll...
Forum: Chat 09-30-2005, 10:30 PM
Replies: 12
Views: 2,134
Posted By o_sigma
WOOOHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO...

WOOOHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

(jumps up and down excitiedly)

Yeah, I'm a browncoat.
Forum: Mapping 08-11-2005, 07:10 AM
Replies: 4
Views: 1,589
Posted By o_sigma
haunted 4fort4?

Okay, I've gone over my map a bit more and added some stuff (like borders, a couple decals).

I've no clue what to call the map up to this point, but I was hoping for the map to have the "dark...
Forum: Chat 08-11-2005, 05:26 AM
Replies: 3
Views: 1,747
Posted By o_sigma
Dungeon Siege II

Okay, a sort of random post from a gamer.

I've been investigating Dungeon Siege II (http://www.gaspowered.com/ds2/news.php) (release date = Aug 16th). I was wondering if anyone else has tried the...
Forum: Mapping 08-04-2005, 02:59 AM
Replies: 6
Views: 1,676
Posted By o_sigma
It hates me

I know hammer is crazy buggy... I've had pieces disappear upon load and a little load log says something along the line of "# invalid structures, removing them." And it is sometimes something I've...
Forum: Chat 07-28-2005, 04:30 PM
Replies: 35
Views: 3,539
Posted By o_sigma
[/quote]

[/quote]
Forum: Chat 07-28-2005, 04:17 PM
Replies: 31
Views: 4,053
Posted By o_sigma
Yeah... I'm not an English nerd. I could have...

Yeah... I'm not an English nerd. I could have misspelt my own name if I didn't have to write it on every piece of paper for every single class. Thanks for the heads up.

P.S. SomeOldGuy: I...
Forum: Chat 07-28-2005, 04:06 PM
Replies: 31
Views: 4,053
Posted By o_sigma
Okay... As a computer nerd I can clearly tell you...

Okay... As a computer nerd I can clearly tell you what you need... In your case RAM. 64 bit systems actually use memory less effeciently, larger memory addresses are used (e.g. 1GB in a 64 bit...
Forum: Chat 07-28-2005, 03:49 PM
Replies: 18
Views: 1,771
Posted By o_sigma
Headcrabs

I found this petition and I thought it was kind of funny. I found it from roaming the leakfree forums.

Anyways, I'm sharing my discovery with the world.
...
Forum: Mapping 07-27-2005, 08:16 PM
Replies: 12
Views: 2,906
Posted By o_sigma
Not too sure

I've not decided entirely on the plans for the yard, but I was thinking some mild ambient sound effects for the yard. Maybe a couple dead trees where they will mostly be out of the way. I was...
Forum: Mapping 07-26-2005, 04:04 PM
Replies: 12
Views: 2,906
Posted By o_sigma
You know French, thats the only way I can...

You know French, thats the only way I can remember to spell it correctly... the two s's remind me it has two r's as well, other than that I can't spell. I've probably mispelt 36 words here.
Forum: Mapping 07-25-2005, 05:23 PM
Replies: 12
Views: 2,906
Posted By o_sigma
Thanks.... Criticism tells me what I need to...

Thanks.... Criticism tells me what I need to change. If everyone said it was perfect, then the map goes nowhere.
Forum: Mapping 07-25-2005, 04:42 PM
Replies: 12
Views: 2,906
Posted By o_sigma
I'm going to offically embarrass myself

Well I guess I'll announce I'm working on some sort of 4 fort map (but not the simple 4fort map exactly). I've some screenies I may post, but I realize that with my experience I'll need help. Click...
Forum: Mapping 07-23-2005, 10:10 PM
Replies: 9
Views: 2,549
Posted By o_sigma
No, if you look at the lighting, there is a great...

No, if you look at the lighting, there is a great difference in lighting between the arch section and the block section. The block goes from fading to dark and the arch and after seem to glow when...
Forum: Mapping 07-23-2005, 06:06 AM
Replies: 9
Views: 2,549
Posted By o_sigma
Yet another troublesome question

Yeah... I'm in very alpha builds of my map and I was trying to get some lighting right.

The front:
http://img100.imageshack.us/img100/2293/4fort400173uy.th.jpg...
Forum: General Discussion 07-22-2005, 03:33 AM
Replies: 15
Views: 2,114
Posted By o_sigma
I stopped checking the main page - all I do is...

I stopped checking the main page - all I do is check the forums anymore... (and the dev journals once a week)
Forum: Mapping 07-21-2005, 12:30 AM
Replies: 14
Views: 2,454
Posted By o_sigma
Looking for some help.

I've been playing around with the editor and sort of been working on a map (although that editor likes to make things misalign if you group anything).

I was planning a 4fort map, but unless...
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