Forum: Modding
08-05-2010, 06:46 PM
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Replies: 2
Views: 3,735
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Forum: Communities, Leagues, Clans and Guilds
02-02-2010, 06:38 AM
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Replies: 11
Views: 6,260
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Forum: Lua
01-02-2010, 09:14 AM
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Replies: 18
Views: 9,350
Took some time, found an avenue of success tho...
Took some time, found an avenue of success tho not quite map specific as it would be with it given a simple lua arguement. As it has to be configured now yes the reasons given against is justifiable...
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Forum: Modding
01-02-2010, 08:56 AM
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Replies: 4
(Request) :D
Views: 3,898
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Forum: Chat
12-04-2009, 10:54 PM
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Replies: 7
Views: 4,742
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Forum: Server/Player Discussion
10-31-2009, 04:50 AM
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Replies: 41
Views: 15,818
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Forum: Server/Player Discussion
10-25-2009, 10:36 AM
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Replies: 41
Views: 15,818
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Forum: Server/Player Discussion
10-24-2009, 11:36 PM
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Replies: 41
Views: 15,818
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Forum: Server/Player Discussion
10-18-2009, 09:47 PM
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Replies: 53
Views: 12,642
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Forum: Server/Player Discussion
10-18-2009, 09:43 PM
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Replies: 36
Views: 9,543
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Forum: Server/Player Discussion
10-11-2009, 05:43 AM
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Replies: 13
Views: 5,697
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Forum: Modding
10-11-2009, 05:31 AM
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Replies: 18
Views: 33,797
Like zomg!
...
Like zomg!
http://i33.tinypic.com/2me4eb5.jpg
As for the tranq effect, could use a hand lua'in it outta a couple maps. One of ems squeek and theres a lua out there already thats suppose to take...
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Forum: Modding
10-10-2009, 05:23 AM
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Replies: 18
Views: 33,797
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Forum: General Discussion
10-01-2009, 12:23 AM
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Replies: 20
Views: 5,145
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Forum: General Discussion
09-25-2009, 07:36 AM
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Replies: 20
Views: 5,145
or changing rocket push force even. talk about...
or changing rocket push force even. talk about being abused, its running rampant. no two servers are running the same value which in turn is starting to make the game play utterly crumble. theres no...
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Forum: General Discussion
09-25-2009, 04:04 AM
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Replies: 20
Views: 5,145
how bout giving us the server owners and map...
how bout giving us the server owners and map makers the ability to change rocketspeed through lua? Let us be the judge of when, where, why and how we to put it to use, ya know like rocket damage...
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Forum: Maps
09-10-2009, 10:30 AM
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Replies: 17
Views: 35,690
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Forum: Server Administration
09-10-2009, 06:09 AM
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Replies: 12
Views: 5,935
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Forum: Server/Player Discussion
08-31-2009, 04:54 AM
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Replies: 71
Views: 14,840
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Forum: Server Administration
08-23-2009, 03:41 PM
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Replies: 12
Views: 5,935
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Forum: Server Administration
08-23-2009, 11:11 AM
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Replies: 12
Views: 5,935
Cant seem to find anything on this in going...
Cant seem to find anything on this in going through the o-t rule page. If the user in this agreement is, while connected to your server, not only responsible for his own person but that of users...
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Forum: Server Administration
08-23-2009, 03:19 AM
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Replies: 12
Views: 5,935
Is this also the case when one is cold cocked...
Is this also the case when one is cold cocked with a CAD ban between smoke break FF sessions and snuffed when inquiring what action set the CAD hammer in motion at 3:30 in the morning with no HLSS in...
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Forum: Lua
08-12-2009, 05:55 AM
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Replies: 18
Views: 9,350
Agreed. One of many good ideas that could and...
Agreed. One of many good ideas that could and indeed will come from giving mappers the ability and freedom to edit such things as rocket speed and/or the rpg's ROF. Who knows what possibilities lay...
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Forum: Lua
08-07-2009, 07:08 AM
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Replies: 18
Views: 9,350
So that would make leaving the built in hl2...
So that would make leaving the built in hl2 materials wallhack unsolved an unconscious design decision that is not going to change?
Just lookin' for little consistency, by your responses it would...
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Forum: Lua
08-06-2009, 07:44 PM
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Replies: 18
Views: 9,350
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