Gonna break this down for ya:
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Originally Posted by Lynus
(Post 480737)
the public servers for this game... the popular ones are terrible... they are fucking pathetic.
we have 3 main public servers.
INX (euro) decent server, cept i dont like the high ping.
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I've never played there.... so I don't know what separates it from these(so feel free to elaborate):
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Old Timers is complete garbage, they use leaked maps from the beta and have just about the whole ff community banned from their servers from anything from saying piss to racism to switching classes too many times within a minute. Their bans are wayy too harshe and contribute to the lack of playerbase in FF.
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OT doesn't suck. They have rules, just like any other server. The people who play there are generally friendly, and just looking for a fun time.... just like you. Also, there was only 1 map from the beta server(that I am aware of), and it was quickly taken down. On that note, I still have the original layout of ff_genesis on my drive. I personally loved it, and think it was better than the released version. That's my personal opinion, and no, I'm not going to upload it somewhere because it violates the agreement I have with the dev team. Not worth it.
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Talos is the main public server that the community uses and is bad because the map rotation and the Rockthevote system they have configured FORCING people to play 15 minutes of each map before you can rock the vote. FIX THE ROTATION AND FIX YOUR RTV SYSTEM PLEASE! Make it have a warning to !nominate maps so you have some time to nominate maps that are fun! And let the Voting go on for more than 15 seconds. Please.
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I agree that the voting system could use some changes... However, part of the reason that the system works is that it requires a majority of people to choose one. If you don't like the map selected, either play it and initiate RTV when you can, or leave. Obviously, enough people on the server chose the map and want to play it. Sucks for you if you don't like it.
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I know that there are people that want to play but dont see anyone in any servers for the reasons above and do not join to try to populate them.
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I used to go sit in the "official" servers for over an hour, waiting to see if people would join. Even when there were more players, no one wanted to join a near-empty server. Maybe you should look at why those servers ARE populated, and try to emulate that. OT, when I have been on, only has 2-3 of their clan in the server. That means that 15 or so regular Joes join up, because they either like the map being played, can play without cussing up a storm, and aren't looking for a pure competative game. That's what Pick-Ups are for.
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Pickups are the way to go so please come and play a pickup even if you suck! Just play by the rules and dont take the shittalking that goes on serious. irc.gamesurge.net #ff.pickup IDLE THERE AND REQUEST A PICKUP, I will start one and I'd be happy to help anyone learn the game and get pickups alive again!
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People who suck aren't going to enjoy a pick-up. They will get pwn3d, and no one likes that. Especially with the "Ha ha, you suck" attitude of many players. If you want to do something productive, hold a "training" style pick-up, where one or two "pros" show the ropes to some people who don't have the same level of skills. Show them the ins and outs, strategy tips, and help them to learn the basics.
Ok, I'm going to go on a tangent for a minute, so either skip it, or read it. Your choice.
When I first start playing ANY game, I don't expect to be able to kick it's ass. I expect to learn how to play it, and that means getting my ass kicked for a bit. My goal, is to
LEARN how to beat it. Most of todays gamers have this "Instant Gratification" problem, where they want to load it up, play, and kick it's ass their first time out. It goes deeper than just as a gamer, it's societies new modus-operandi. Veering away from that point and getting back to my own experiences; I saw people conc-jumping... and asked them how they did it. I had a few people tell me to fuck off, or completely ignore me. I finally encountered someone who
took a little time to show me how it's done. Then I could do it, too. I still suck at HH, but that's ok with me. I don't have to be perfect at everything to enjoy playing. I saw a guy on 2fort(TFC), stand on a dispenser and use an EMP nade to jump to places I thought unreachable(pipes above basement resupply), and I stood there and watched him do it. I figured out the mechanics of it, and went and tried it on my own. Within a few attempts, I got it down. So I went on other maps, and looked for places to do the same feat. They are all over the place; Crossover2 has several, Badlands has a few, and other maps as well. It opened my mind up to the possibility of doing things like that, and I actively looked for places to get to, that someone else might not have spotted before. Thinking creatively is almost a requirement for this type of behavior. That's another thing that's being "frowned upon" in society. But that's enough of that. My point being, that I am among a special breed that likes a challenge. I want to learn. I prefer the abilities to be there, and I'm fine with having to take time to learn them. The sad fact is, there are too many gamers out there who simply DON'T have the attention span to do this. Like I said, "instant gratification" is what they are after. Simply stated, that's not how a Fortress game works. Which is part of the reason I consider TF2 to NOT be a true Fortress game. I'm not saying it's a BAD game, it's popularity says it's not. But it's a dumbed down game, catering to the average gamer who wants to not bother learning jack shit. Games worth playing, in my opinion, no matter if it's a FPS, RTS, Platformer, whatever... have a measure of skill, and replayability. You won't win every time, and that's something that(far too) many of the new-school gamers can't deal with.