ff_vats_final [released 28th Feb '10]
FF_VATS_FINAL Final release The map is Moving King of the Hill - Soldiers only, with no self/fall damage, and limited to 1 Frag per life. The hill randomly rotates between each team's vat every 2 minutes. The HUD, objective icon, and light all reflect which hill is in play. The hill that is in play will be drained of chemicals. Hills not in play will be filled, and will hurt anyone inside... so watch out for the hill change! Scoring only occurs when your team dominates the Vat, and scores at a rate of 1 point every 5 seconds, multiplied by the number of team members inside the hill. The HUD also indicates the state of scoring - wether the hill is contested, uncontested, or a team is scoring. Final update info:
Screenshots Click to enlarge. http://www.dcpaterson.ukfsn.org/vats/ff_vats_tb1.jpg http://www.dcpaterson.ukfsn.org/vats/ff_vats_tb2.jpghttp://www.dcpaterson.ukfsn.org/vats/ff_vats_tb3.jpg (Shots from _r1 version, but no layout changes made in final release.) >> DOWNLOAD << -- Old Versions -- >>ff_vats_koth_r1.rar<< :: >>ff_vats_koth.rar<< Thanks to Bully and Thiz for helping me test the map and the Lua :) |
It is very cool, i think hard work!!! and i think the type game and de dinamyc that you expose in the map are so good, i like it m8, good woork!
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Map updated. See original post for info.
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Ooh nice. This map is awesome, been playing it a lot in the New Timers server.
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Final version released, mostly to fix up problems with _r1. Info above.
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