[Release] FF_2Silo
Just a port of one of my old TFC favorites. It took me probably a year to getting around to finishing it (sat around in a dilapidated state forever). The original creator of the TFC version was aXon. The biggest reason it took so long was the custom textures for the doors.
There is a bug with the water that really can't be fixed without significantly changing the map layout around (expensive water can't be at two different levels in the same PVS.) There are other subtle changes to the map to get around bugs and add a smidge of detail, otherwise the geometry is mostly the same. Download: dctrs8tn.com Some older screenshots: http://img213.imageshack.us/img213/3...ilo0001gq7.jpg http://img509.imageshack.us/img509/5...ilo0003ga7.jpg http://img239.imageshack.us/img239/5...ilo0004mi0.jpg http://img239.imageshack.us/img239/2...ilo0009jt0.jpg http://img206.imageshack.us/img206/2...ilo0003xo4.jpg |
looks a bit plain, but that's ok for silo! :)
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very nice map great doors in the base i hope some server will put this in map ratio would be nice to play in a full server:) Great job
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I think its a litlle too small, but at everything other --> HELL YEAH!
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Was one of my all time favorites to. Really fun map for concers.
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its looking nice :)
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I'm pretty sure the Lua for the map works right, but if it has a bug or something in it, you may have to fix it, as I haven't coded anything in Lua in probably a year and is a tad rusty at it. |
hmm
I have put this map, on my server today, and played it, but it missed a lot of textures!!
I dowloaded the map trought the server, and reached the conclusion that i was only dowloading the map .bsp file.. U need to do a .res file, so the server send to the client who´s dowloading all files needed . something like this i supose "resources" { "materials/vgui/loadingscreens/ff_zefunbox.vmt" "file" "materials/vgui/loadingscreens/ff_zefunbox.vtf" "file" "maps/ff_zefunbox.lua" "file" "maps/ff_zefunbox.txt" "file" "maps/ff_zefunfox_readme.txt"file" "maps/ff_zefunbox.res" "file" |
:o
(expensive water can't be at two different levels in the same PVS.)
WOW, maybe thats the problem with my water!!!!!!!!! ty! |
Is this a finished release or is it still in beta?
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i hope its beta...
next time, pakrat your custom texture and make a res file! |
Wow what a nice map
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ya gig I created a .res for it and I'm still missing a couple textures. If you like add me to your friends and I'll send you a copy of my .res that I made and maybe you can tell me whats missing. right now it just seems to be some textures around some of the lights not all.Also there is this file that has nothing in it door_round1_normal.txt.
steamfriends = brokenballs |
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still missing textures... its sad to see a map with potential not beyng played cuse a simple thing like this.
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Fine, fine. I pack-ratted the custom stuff into the BSP and redid the normal map for the door so it works now (I think).
The BSP is ~43MB now so make sure net_maxfilesize is like 64. New link is in first post. |
Nice
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fix the map please, its not correct/missing textures/epic fail
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haha... orly... yeah well check up on that cause it will work for you, not for me. you have the local files on your hard drive, no one else does, so its checker boxes all over the place for everyone else.
id like to host your map but i cant cause of the missing textures. |
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