Fortress Forever

Fortress Forever (https://forums.fortress-forever.com/index.php)
-   Maps (https://forums.fortress-forever.com/forumdisplay.php?f=40)
-   -   (Released) FF_2Silo (https://forums.fortress-forever.com/showthread.php?t=15416)

GiGaBiTe 04-05-2008 07:30 AM

[Release] FF_2Silo
 
Just a port of one of my old TFC favorites. It took me probably a year to getting around to finishing it (sat around in a dilapidated state forever). The original creator of the TFC version was aXon. The biggest reason it took so long was the custom textures for the doors.

There is a bug with the water that really can't be fixed without significantly changing the map layout around (expensive water can't be at two different levels in the same PVS.) There are other subtle changes to the map to get around bugs and add a smidge of detail, otherwise the geometry is mostly the same.
Download:
dctrs8tn.com

Some older screenshots:

http://img213.imageshack.us/img213/3...ilo0001gq7.jpg
http://img509.imageshack.us/img509/5...ilo0003ga7.jpg
http://img239.imageshack.us/img239/5...ilo0004mi0.jpg
http://img239.imageshack.us/img239/2...ilo0009jt0.jpg
http://img206.imageshack.us/img206/2...ilo0003xo4.jpg

פֿяαιп βαмαgεפ 04-05-2008 08:21 AM

looks a bit plain, but that's ok for silo! :)

DarkieJ 04-05-2008 02:27 PM

very nice map great doors in the base i hope some server will put this in map ratio would be nice to play in a full server:) Great job

Adamido 04-05-2008 02:42 PM

I think its a litlle too small, but at everything other --> HELL YEAH!

Lt Llama 04-05-2008 06:22 PM

Was one of my all time favorites to. Really fun map for concers.

Gator- 04-05-2008 08:55 PM

its looking nice :)

GiGaBiTe 04-05-2008 10:26 PM

Quote:

Originally Posted by Adamido
I think its a litlle too small, but at everything other --> HELL YEAH!

Yeah, it probably won't do 32 players too well, but 8-20 shouldn't get too cramped. I'd like to play it with other people, so far it's just been me, myself and I running around the map which wasn't too fun.

I'm pretty sure the Lua for the map works right, but if it has a bug or something in it, you may have to fix it, as I haven't coded anything in Lua in probably a year and is a tad rusty at it.

zE 04-06-2008 05:42 PM

hmm
 
I have put this map, on my server today, and played it, but it missed a lot of textures!!

I dowloaded the map trought the server, and reached the conclusion that i was only dowloading the map .bsp file.. U need to do a .res file, so the server send to the client who´s dowloading all files needed .

something like this i supose
"resources"
{
"materials/vgui/loadingscreens/ff_zefunbox.vmt" "file"
"materials/vgui/loadingscreens/ff_zefunbox.vtf" "file"
"maps/ff_zefunbox.lua" "file"
"maps/ff_zefunbox.txt" "file"
"maps/ff_zefunfox_readme.txt"file"
"maps/ff_zefunbox.res" "file"

zE 04-06-2008 05:45 PM

:o
 
(expensive water can't be at two different levels in the same PVS.)

WOW, maybe thats the problem with my water!!!!!!!!! ty!

Dr.Satan 04-16-2008 03:39 PM

Is this a finished release or is it still in beta?

Gator- 04-16-2008 08:50 PM

i hope its beta...

next time, pakrat your custom texture and make a res file!

Nuk3m 04-18-2008 06:17 AM

Wow what a nice map

[AE] 82694 04-22-2008 01:24 AM

ya gig I created a .res for it and I'm still missing a couple textures. If you like add me to your friends and I'll send you a copy of my .res that I made and maybe you can tell me whats missing. right now it just seems to be some textures around some of the lights not all.Also there is this file that has nothing in it door_round1_normal.txt.

steamfriends = brokenballs

GiGaBiTe 04-25-2008 01:59 AM

Quote:

Originally Posted by Dr.Satan
Is this a finished release or is it still in beta?

The map is pretty much final, I don't have time to mess with it anymore.

Quote:

Originally Posted by SirTiger
i hope its beta...

next time, pakrat your custom texture and make a res file!

All textures and such are in the zip file, I checked it several times before releasing it.

Quote:

Originally Posted by [AE] 82694
ya gig I created a .res for it and I'm still missing a couple textures. If you like add me to your friends and I'll send you a copy of my .res that I made and maybe you can tell me whats missing. right now it just seems to be some textures around some of the lights not all.Also there is this file that has nothing in it door_round1_normal.txt.

steamfriends = brokenballs

I could never get the normalmap for the round door to work correctly, so I'm pretty sure it was disabled.

zE 06-04-2008 06:25 PM

still missing textures... its sad to see a map with potential not beyng played cuse a simple thing like this.

GiGaBiTe 07-13-2008 09:27 AM

Fine, fine. I pack-ratted the custom stuff into the BSP and redid the normal map for the door so it works now (I think).

The BSP is ~43MB now so make sure net_maxfilesize is like 64.

New link is in first post.

GeoKill-----> 07-13-2008 02:25 PM

Nice

Nuk3m 07-22-2008 08:56 PM

fix the map please, its not correct/missing textures/epic fail

GiGaBiTe 07-23-2008 08:19 PM

Quote:

Originally Posted by Nuk3m
fix the map please, its not correct/missing textures/epic fail

No there aren't. I've played this map on a public server with 20 players and nobody complained of missing textures or anything wrong with the map.

Nuk3m 07-23-2008 08:37 PM

haha... orly... yeah well check up on that cause it will work for you, not for me. you have the local files on your hard drive, no one else does, so its checker boxes all over the place for everyone else.

id like to host your map but i cant cause of the missing textures.


All times are GMT. The time now is 09:03 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.