GenghisTron |
12-29-2012 06:36 PM |
It's a cool game with a cool idea, but the implementation is horrible. Because the game is F2P, and all the starting gear is utter shit, people will usually dogpile on one part of the map and fight 12+ hour drawn out fights in order to score quick kills/certs. Without any sort of grinding boost, it would take upwards of a week to unlock a single weapon, which I'm fine with, but there's no system in place to reward actual strategic play which completely dumbs down and ruins the spirit of the MMOFPS model. I played PS2 hardcore for a few days, then I realized it will never break out of it's F2P shortfalls that Sony apparently doesn't give a shit about, then I stopped playing.
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