[Beta2] FF_Myth (KO_Myth_5v5)
Beta2 out. Download it below.
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Screenshots http://www.502development.com/temp/k...myth_1_528.jpg http://www.502development.com/temp/k...myth_3_528.jpg http://www.502development.com/temp/k...myth_2_264.jpghttp://www.502development.com/temp/k...myth_4_264.jpg Original TFC Map http://www.502development.com/temp/k..._5v5_1_528.jpg http://www.502development.com/temp/k..._5v5_2_264.jpghttp://www.502development.com/temp/k..._5v5_3_264.jpg |
omg squeek! ty ty!
While I think the map is just fine the way it is, one thing it could possibly use is an entrance from the yard into the base other then the front door. For example, a simple tunnel from the big ramp in front of each base (in the yard) to an opening underneath the main ramp in the ramp room. It sounds easy enough but I have no idea what goes into making a map and beggars can't be choosers, I'm just grateful that you're going to put the effort forth, so thank you very much! Oh and also, could you make the edges around the flag smooth so we don't pop up from that lip when running up towards the flag? The smoother the edges on this map the better, people have no idea the potential conc jumps this map has to offer. |
Dude, you are the shit!
me love you long time!! Edit: No secondary entrance - that's the whole point is for a very fast 2v2 map. 1 fd soli can't even guard it properly. |
WOW this is very good news. Thanks Squeek!
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Time to get to work. |
yeah, it whould be nice to have the secondary entrance open as soon as both teams have more then x players :D
and that's completely possible with lua :D |
wow that's interesting. i had no idea that was possible and was too ashamed of my ignorance to ask about LUA. lol very cool!
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Yeah, so 1 day for a CTF map was a bit of a long-shot. But, I got a large portion complete. I still have to do the respawn and the yard, then flip the base and get everything set. Hope to have a beta out by tomorrow at the latest.
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woot!
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Updated first post with screenshots.
Have to recompile to fix a door collision bug and set up the backpacks via lua and I'll release a beta. Quick link to one of the screens: Flagroom |
Squeek, I need to get some tips from you on IRC some time.
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That looks nice
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Beta1 is out. Download it here. Screenshots in first post.
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Good job cant wait to see this on a server.
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very cool! it looks awesome, somebody get this map uploaded :D
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Just played it. Textures look amazing.
Some notes: Sometimes it was hard for me to tell the difference between the teams in the lights. Widen ramp slightly. Widen tunnel slightly. Plz! |
So, after playing a 5v5 pickup on this just now I have decided to make it more movement-friendly. I'm planning on making each entrance higher (spawn ramp, elev, and fd).
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Is that b/c you where htting the rock wall instead of the FR entrance? :D
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