Fortress Forever

Fortress Forever (https://forums.fortress-forever.com/index.php)
-   Mapping (https://forums.fortress-forever.com/forumdisplay.php?f=13)
-   -   Porting 2Fort (https://forums.fortress-forever.com/showthread.php?t=22076)

Phylian 08-12-2010 12:30 PM

Porting 2Fort
 
So yesterday I downloaded Fortress Forever to try out. I loved all the other fortress games and this one was no different. I found your layout on maps to be amazing. You guys kept the simplicity that was given in TFC and added in some minor details to make it feel a lot more realistic.

I am an admin on the TF2 server Pwndora's Box, and i was wondering if you would mind me porting the 2fort map over for our 2fort server. I can add in some message in the spawn rooms or something to let everyone know that it is a Fortress Forever map and that they should most definitely try the game out. :)

Dexter 08-12-2010 03:55 PM

Serious question, why? The scale and speed and layout would probably be really screwed up

Phylian 08-12-2010 04:40 PM

playing the same 2fort map gets old after a while. I want to try and change things up a bit. I dont think it would be all too bad. I just think its an excellent map XD

Bridget 08-12-2010 05:00 PM

Fortress Forever's scale is smaller than Team Fortress 2. Someone once ported Monkey over and could barely fit within some of the corridors due to TF2 player models being so huge.

moosh 08-12-2010 05:42 PM

Quote:

Originally Posted by Bridget (Post 474536)
Fortress Forever's scale is smaller than Team Fortress 2. Someone once ported Monkey over and could barely fit within some of the corridors due to TF2 player models being so huge.

That's only a problem for the enemy offense and with small adjustments the hallways could work easily.

KubeDawg 08-12-2010 05:52 PM

Isn't there a way to simply scale the map to what you want it to be? If not, why the hell not?

Crazycarl 08-12-2010 07:30 PM

It would fuck up the texturing, and proportions of a lot of things. And you can't resize models in Hammer.

zE 08-12-2010 08:07 PM

Actually I´ve seen tfc 2fort tfc well tfc xpress and a lot other direct ports in tf2, feels smaller yes but works fine. In my opinion let him port the map but keeping the ff team logos and stuff, at least is some type of publicity,

Phylian 08-12-2010 08:25 PM

zE, i was planning on adding in a custom texture into each spawn room letting everyone know it was a fortress forever map and that they should come play. My clan has a fortress forever server so i wouldnt mind sending a bunch of people to go populate it XD

Iggy 08-12-2010 08:39 PM

If you do that, PM me with your server's IP.... I'd like to try that out. Might make TF2 more playable for me.

Phylian 08-13-2010 02:45 AM

Quote:

Originally Posted by Iggy (Post 474551)
If you do that, PM me with your server's IP.... I'd like to try that out. Might make TF2 more playable for me.

We have a server running TFC maps along with bunnyhop/nades and some damage changes if you want to give it a shot :)

Contact me on steam at ^Pb | Phylian

Iggy 08-13-2010 02:59 AM

Added you to my friends list. Iggy [AE] 81206.

Phylian 08-13-2010 11:08 PM

Quote:

Originally Posted by Iggy (Post 474567)
Added you to my friends list. Iggy [AE] 81206.

Ok i accepted


Does anyone know where i might be able to find a vtf of FF_2fort? i would feel horrible if i decompiled it :(


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