Fortress Forever 2.7 Released!
Fortress Forever v2.7 Released!
http://oi63.tinypic.com/51rae1.jpg Pyro class has been overhauled:
Pyro class interactions:
Gameplay Balance:
Other Improvements:
Bug fixes
Lua Improvements:
We had a lot of fun testing the pyro, but it's sure to need some tweaks after release. Please let us know what you think! |
Super excited to see kill assists. Still think the burn levels are a little more superficial when all weapons can increase it.
But the removal of afterburn is a start, and I can't wait to play around with new pyro. Interesting to see how it'll balance out, hopefully with wider play testing we can find what needs adjusting in short order. |
Have now pushed a small bugfix build: (v2.7.1)
- Fixed jetpack sound playing at loud volume sometimes - Fix divide by zero assert when concing sometimes - Add jetpack fuel bar to hud - Deathnotice fixes: --- Highlight when the local player is the assister --- Fix assister not being drawn with their correct team color --- Fade out assisters name slightly |
Pushing yet another small bugfix build in a few minutes (v2.7.2):
- Fixed kill assists not being logged to file - Fixed kill assists not timing out properly (you will now only get an assist if you do damage at most 5 seconds before the player dies) - Fixed not being able to swing crowbar when jetpacking - Fixed jetpacking flag not being reset on restartround/instant class switch Note: If you play on a server that doesn't have this bugfix patch, you will experience some weirdness with who is shown as the assister in the deathnotices. |
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The sniper rifle / jump gun / fuel bar underneath the crosshair are only drawn through code and not changeable through the HUD scripts. |
Pushed a client-only hotfix just now (v2.7.3):
- Fixed client crash when a player disconnects while jetpacking (thanks to LiTE for tracking it down and Fruitcake for letting me know about it) This should fix some of the crashing, but there might still be other crashes that still need to be fixed. |
Yet another client-only crash fix patch (2.7.4):
- Fixed client crash when a player disconnects while getting hit with bonus damage from the IC |
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