Fortress Forever

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-   -   Amped Map (https://forums.fortress-forever.com/showthread.php?t=1155)

o_ambex 03-30-2005 01:12 PM

Amped Map
 
Amped 3.0 (beta 3)

What is amped?
---------------
Amped is a map. It's consisting of 2 united large hanging bridges crossing the gigantic outside yard. On both sides of the yard is two big massive bases located, the base includes complex indoor areas made of a rude but strong layout. The map is designed for hard flag capping and extreme intensive defense fights and also choke points, to reveal new areas as an engineer and navigable corridors with exits, some of the corridors is limited with narrow hallways and forbidden closed areas. It's almost a reverse design compared with original tfc map designs, but very effective at the same time. Amped's geometry is symetric as close as possible to the layout it can be. Under the bases is a water-supply located that connects to the underground and the upper levels.

When is amped going to be released?
-------
Released

How big is amped?
-----------------
40 mb packed

Is this the ultimate version?
--------------------------
No, amped is going to develop to beta4.

Why didn't you released beta2 first?
----------------------------------
This should be beta2 presumably but i call it beta3, beta2 got never released as it was of bad inferior quality and had too many bugs and errors.

Will this play as a FF map?
------------------------
Yes, In an insane style with chocke points and pain for the scouts.
For instance fun for the heavyguy and the soldiers, snipers, pyros, demomans and perhaps the medic classes.

Is this map too dark?
---------------------
shame, it isn't if you have bad monitor gamma.

Is this map going to be released as a dayversion?
------------------------------------------------
Don't want to spoil ..

DOWNLOAD:

www.superjer.com/nezumi/ff_amped_beta3.zip

Screenshots from beta3
---------------------

http://img153.imageshack.us/img153/3...ped00172mj.jpg

http://img53.imageshack.us/img53/574...ped00077fd.jpg

http://img100.imageshack.us/img100/9...ped00122rx.jpg

http://img92.imageshack.us/img92/977...ped00100fl.jpg

o_sobe green 03-30-2005 01:16 PM

Wow, I'm guessing you will be keeping those textures? The map looks really good.

o_rebo 03-30-2005 01:24 PM

Looking good, I hope the insides of the bases look as good as the outside.

Defrag 03-30-2005 01:41 PM

Looking good!

Mulchman MM 03-30-2005 01:48 PM

Screenshots look pretty cool.

o_deadeh 03-30-2005 02:51 PM

Can imagine concing off those pipes now :)

Looking great, hope it goes well...look forward too seeing the inside... cant think of any comments to improve as it looks rather sexy... what was the inspiration for the name (i know its not important/has no effect but it stuck me as a good name :) )

Anyways,keep it up, nice job :D :D :D :D

o_valk 03-30-2005 03:07 PM

looks great
hope the inside has a good layout to make the gameplay good
the outside looks like a detailed version of openfire_l :p

o_twoknives 03-30-2005 04:02 PM

Great work so far. The only thing I can suggest is to give the rock wall a little more depth.

o_epothon 03-30-2005 04:44 PM

what the fuck !! looking awesome
and yes make the rock displacement maped thingys ;)

keep up the work mate, seriously nice stuff

o_mattous 03-30-2005 05:19 PM

That looks awesome, very nice work!

o_shaggy 03-30-2005 06:01 PM

Good stuff. Especially like the RCP and tree. It's nice to actually enteract with something in the real world :)

o_elvis2049 03-30-2005 06:02 PM

omfg the map looks awesome!! 8)
great job :D
maby the ff team can use someone with this potential.
couse this rocks :)
maby a idea to post some screens on the media section on the site???

o_koochy 03-30-2005 07:28 PM

Looking freaking hot.

o_anshinritsumai 03-30-2005 07:39 PM

Your map = Sex.

o_ouch_ 03-30-2005 08:24 PM

Very impressive. I look foward to seeing the inside :]

o_voipme 03-30-2005 09:52 PM

*drools*

o_dirkpitt 03-31-2005 05:10 AM

Quote:

Originally Posted by TwoKnives
Great work so far. The only thing I can suggest is to give the rock wall a little more depth.

Map looks very nice! I do agree with some others that the rock walls don't quite look right.

o_saltydog 03-31-2005 05:44 AM

Awsome looking map.
Bad name
The name does not do it justice, if it plays as good as it looks I would rename it!
I would give the rock walls a little more depth as well.

o_meisteh 03-31-2005 06:12 AM

does your nickname do you justice ;)

map looks nice, we'll see how it plays in the future though ;p

o_kam 03-31-2005 06:35 AM

Nice.


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