Fortress Forever

Fortress Forever (https://forums.fortress-forever.com/index.php)
-   Steam Pre-release Testing (https://forums.fortress-forever.com/forumdisplay.php?f=115)
-   -   Latest Code Changes (https://forums.fortress-forever.com/showthread.php?t=24626)

FF_Team 12-08-2014 02:43 AM

Latest Code Changes
 
squeek502 pushed 11 commits to fortressforever/fortressforever:beta

  • 354df1 squeek502: 'Remove deprecated/unused CFFScriptManager::RunPredicates function'
  • 140edb squeek502: 'Make the Lua environment more robust + some cleanup. * Backport a lot of the changes to the script...'
  • 9fff02 squeek502: 'Use the default Lua 5.1 print implementation but redirect it to the console'
  • 58206e squeek502: 'Lua: Add tostring support for CBaseEntity userdata'
  • 7b3187 squeek502: 'Lua: Improve tostring implementation of CBaseEntity and add tostring to CFFPlayer, CTeam, and Color'
  • 5f38e7 squeek502: 'Move scriptman.cpp into the Lua subdir'
  • fbeb40 squeek502: 'Remove unnecessary lua_State params from...'
  • 78f787 squeek502: 'Lua: Convert IncludeScript into an alias of require'
  • 1a4200 squeek502: 'Lua: Remove redundant DevMsg calls in ConsoleToAll'
  • 573562 squeek502: 'Restrict lua_dostring to server admins'
  • 76b67d squeek502: 'Merge pull request #75 from fortressforever/features/lua-core-improvements. Lua: Core improvements'

View on Github

FF_Team 12-10-2014 01:21 AM

squeek502 pushed 3 commits to fortressforever/fortressforever:beta

  • 7852fe squeek502: 'Add hud_weaponselect cvar. * Briefly shows the weapon select menu whenever switching weapons when...'
  • 9a0ec8 squeek502: 'Default hud_fastswitch to 1'
  • caa851 squeek502: 'Merge pull request #90 from fortressforever/features/show-weapon-select. Default hud_fastswitch to 1...'

View on Github

FF_Team 12-10-2014 01:36 AM

squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • f72b5f squeek502: 'Fix conc speed being limited for too long after using a jump pad. * Fixes #80. * Will stop...'
  • 376e0e squeek502: 'Merge pull request #81 from fortressforever/fixes/jumppad-conc-limiting. Fix conc speed being...'

View on Github

FF_Team 12-10-2014 06:16 AM

squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 978cfa squeek502: 'Add hud_fastswitch and hud_weaponselect to the Fortress Options "HUD" section. * See...'
  • 3c90ae squeek502: 'Remove unused/outdated Font Layouts.txt'

View on Github

FF_Team 12-10-2014 06:39 AM

squeek502 pushed 1 commit to fortressforever/fortressforever-scripts:master

  • 0a6cb0 squeek502: 'Delete unnecessary TrackerScheme.res. * FF didn't make any changes, so there's no reason for it to...'

View on Github

FF_Team 12-10-2014 06:42 AM

squeek502 pushed 1 commit to fortressforever/fortressforever-scripts:master

  • ddd51a squeek502: 'Clean up language files a bit. * gameui.txt does not need any of the base SDK strings; those will...'

View on Github

FF_Team 12-15-2014 12:40 AM

squeek502 pushed 2 commits to fortressforever/fortressforever:beta

  • f523bf squeek502: 'Remove the map guide menu as it has never been utilized. * Closes #94. * Also removed the...'
  • 17bd3f squeek502: 'Merge pull request #97 from fortressforever/cleanup/map-guides. Remove the map guide menu as it has...'

View on Github

FF_Team 12-15-2014 12:40 AM

squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • c9003e squeek502: 'Remove the map guide menu and make the Flythrough button go directly to the flythrough'
  • 66c2a7 squeek502: 'Merge pull request #11 from fortressforever/cleanup/map-guide-menu. Remove the map guide menu and...'

View on Github

FF_Team 12-15-2014 04:20 AM

squeek502 pushed 3 commits to fortressforever/fortressforever:beta

  • e9c4db squeek502: 'Fixed CFFCrosshairOptions::UpdateSliders assert and did some cleanup'
  • 080c35 squeek502: 'Review: More cleanup of CFFCrosshairOptions'
  • 800274 squeek502: 'Merge pull request #89 from fortressforever/fixes/xhair-option-assert. Fixed...'

View on Github

FF_Team 12-15-2014 04:20 AM

squeek502 pushed 3 commits to fortressforever/fortressforever:beta

  • ea856b squeek502: 'Generate <classname>.cfg/userconfig.cfg files at runtime if they don't exist. * Closes #87 in...'
  • 7f0263 squeek502: 'Review: Clean up/improve class/userconfig population code. * Split the logic into two functions. *...'
  • 2ea366 squeek502: 'Merge pull request #88 from fortressforever/features/default-cfgs. Generate...'

View on Github

FF_Team 03-07-2015 04:33 AM

squeek502 pushed 3 commits to fortressforever/fortressforever:beta

  • 246e62 squeek502: 'Make RadiusDamage a bit more modular. * Split damage/pushforce adjustments into separate functions...'
  • 00ce38 squeek502: 'Make HH explosive grenades (frag/mirv) work like they do in TFC. * HHing a gren simply adds 1000...'
  • 1a5650 squeek502: 'Merge pull request #99 from fortressforever/features/tfc-hh-grens. Make handheld frag jumps more...'

View on Github

FF_Team 03-09-2015 06:49 AM

squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 5d4aa7 squeek502: 'Unencrypt the player/weapon scripts. * Encryption no longer serves a purpose with FF being open...'
  • cf74cf squeek502: 'Merge pull request #16 from fortressforever/cleanup/encrypted-scripts. Unencrypt the player/weapon...'

View on Github

FF_Team 03-09-2015 07:52 AM

squeek502 pushed 10 commits to fortressforever/fortressforever-scripts:master

  • 114e18 alaswell: 'Removed DEFENDERS_OBJECTIVE_ONFLAG and DEFENDERS_OBJECTIVE_ONCARRIER. and all associated...'
  • 120176 alaswell: 'Added back DEFENDERS_OBJECTIVE_ONFLAG and. DEFENDERS_OBJECTIVE_ONCARRIER plus code. Changed...'
  • 47d911 alaswell: 'Removed unnecessary/redundant info I added (thanks squeek :D)'
  • 6c5357 alaswell: 'Added DEFENDERS_OBJECTIVE_ONCAP global to allow for easy removal of D objective (completely) if...'
  • d4eccc alaswell: 'Convert ff_napoli.lua to take advantage of the new base_id.lua'
  • 9dcff9 alaswell: 'Revert/Convert ff_palermo.lua to take advantage of the old base_id.lua'
  • ddf7b2 alaswell: 'Convert ff_ksour.lua to take advantage of the new base_id.lua'
  • 66fab4 alaswell: 'moved DEFENDERS_OBJECTIVE_ONCAP/_ONCARRIER/_ONFLAG out of startup()'
  • e1902e alaswell: 'better custom startup() than simply overwriting;. see...'
  • b219f4 squeek502: 'Merge pull request #14 from fortressforever/features/id-defenders-objective. Fixed defender's...'

View on Github

FF_Team 03-09-2015 07:58 AM

squeek502 pushed 4 commits to fortressforever/fortressforever-scripts:master

  • 5b669b alaswell: 'Added DEFENDERS_OBJECTIVE_ENTITY to base_ad.lua. - defenders objective should point to cap always...'
  • 0ed27a alaswell: 'Removed unnecessary/redundant info I added (thanks squeek :D)'
  • dd72ea alaswell: 'May as well add this functionality to here too:. Added DEFENDERS_OBJECTIVE_ONCAP, _ONFLAG, AND...'
  • 0e52fb squeek502: 'Merge pull request #13 from fortressforever/features/avd-defenders-objective. Fixed defender's...'

View on Github

FF_Team 03-09-2015 08:13 AM

squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 4edd5a squeek502: 'Remove nailgun from sniper. * Contributes towards fortressforever/fortressforever#93'
  • c00183 squeek502: 'Merge pull request #12 from fortressforever/features/remove-nailgun-sniper. Remove nailgun from...'

View on Github

FF_Team 03-10-2015 06:50 PM

squeek502 pushed 3 commits to fortressforever/fortressforever-scripts:master

  • 1b2b0d R00Ki3: 'Update ff_weapon_sniperrifle.txt'
  • b0e055 R00Ki3: 'Update ff_playerclass_sniper.txt'
  • 6c72c8 squeek502: 'Merge pull request #20 from R00Ki3/Features/sniper-nails. Make sniper rifle use nails as ammo. *...'

View on Github

FF_Team 03-20-2015 06:31 AM

squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 31e295 squeek502: 'Update gameinfo.txt SearchPaths to work with the new Hammer setup. * See also...'
  • 17ffdc squeek502: 'Merge pull request #22 from fortressforever/fixes/hammer-gameinfo. Update gameinfo.txt SearchPaths...'

View on Github

FF_Team 03-22-2015 04:08 AM

squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 5ddd61 squeek502: 'Fix unicode character support in VGUI/HUD elements. * The "custom" "1" font flag breaks things and...'
  • 519ef5 squeek502: 'Merge pull request #7 from fortressforever/fixes/unicode-support. Fix unicode character support in...'

View on Github

FF_Team 03-22-2015 04:13 AM

squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 09c0a1 squeek502: 'Add Spanish translation by VMX and Firefox11. * Source:...'
  • aaf446 squeek502: 'Merge pull request #10 from fortressforever/language/spanish. Add Spanish translation by VMX and...'

View on Github

FF_Team 03-22-2015 04:13 AM

squeek502 pushed 2 commits to fortressforever/fortressforever-scripts:master

  • 3424d5 squeek502: 'Add (incomplete) Russian localization by Gordon. * Source:...'
  • c22dbf squeek502: 'Merge pull request #9 from fortressforever/language/russian. Add (incomplete) Russian localization...'

View on Github


All times are GMT. The time now is 11:31 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.