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Ideally it would be nice to just see the weapon in the HUD somewhere. /me scampers off to the suggestion forum. [Edit] Its already in there so no need to bug the devs any more. |
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I am at work now, but i plan on spending most of my evening setting up my scipts...i will see what i can do for ya! |
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Sync it with the disguised class? you will have the same weapon, you will you the standard to the enemy. Ex: Soldier will show RPG Engy will show Rail Gun Hw will show AC etc. If you disabled your guns, due to FPS. Just remember the slots. ************************************************** ** Quote:
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Pimp, thanks DarK_TaO. I'll give it a shot once I'm done upgrading my comp.
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that nadescript still isnt doing it, and it doesnt even switch between explosive types like mine did, well i keep trying till i find a working way to get rid of all my spam with one button
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[QUOTE=DarK_TaO]You need the spy config I posted above., but you need to add this:
^_^ Beat me to it! |
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I hope it can make it automaticaly, otherwise, make the "1s" wait, and try with 1 second. I don't know the exact delay between nades. Quote:
Te tengo agregado en ambos, pero bocha de veces no te veo boludo xD, casi siempre estas offline. no coincidimos. |
thx man, i'll give it a try=))!!!
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.- Copy and paste this: Code:
//======================= Put that file into FortressForever/cfg You are done, you will toggle your crouching with cntrl. |
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One thing i wanted to add is the in game the control key is CTRL not CNTRL script should be: Code:
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Your new request: Code:
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does anyone know eactly how long (in seconds preferably) exactly how long you have to wait after attacking before you are able to cloak?
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Here's a pyro script req that might be usefully, a perfect IC jump + Flamethrower float script. Must get you over well's middle wall (from bridge)
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<REMOVED> i opended up a can of worms sort of speak, ill should be finished sometime later. all im sayin EDIT: Does work ive tested it, it will spam all your greandes while holding the buttin. Just need to tweek it a bit. but it is good for spammage :D edit2: After furthur testing, doenst work on any other key the same as it did on the pgdn, so im working on another way to do it. Which apparently ive created an infinite loop, not with what i have shown but none the less what i have been doing to modify to make it where it can be used with any key. it doesnt cause a crash just prevents movement but still have to look around :D i will be fixin that.. and i wont post the end product till done. |
well ya, but was writing for only few bits of of code, works but as progressive testing, seems to cause some abnormalities. but none the less withonly 5 lines of code did accomplish that, just for some reason worked for the pgdn key but when using a differnet key, wouldnt work and freeze movement. but none the less ill figure it out. i like doin things different :D
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well heres hte thing not a wait needed from a throwgren and a prime.. i figured tha tout when i was transposing my cfgs to FF, and didnt know they had the double tap option in teh game. but the way that can be recreated is by placing primeone;throwgren etc.. instead of throwgren;primeone.. because with throwgren;primeone in that order will cause you to prime another one while trying to throw the grenade you already was primed.. funny cause i would nd up wasting my grenades till i figured it out :D.
but what im trying to implement is running between the two without restricting movement like you have expierneced, but leaving the code where it takes the minimal ammount of space. might be bites.. but i just roll that way.. force of habbit ;D |
Che sobre lo de las speeds del spy, necesito uno q sea f1 solly f2 engy f3 demo f4 scout f5 hw asi del enemy team pero... vos me pasaste en q automaticamente me cambie la speed, no q si toco tal boton me vuelve a la speed original, tonces es un bajon pq si me fichan no puedo correr posta... haceme si podes uno q sea las speeds y que si toco el + del numpad me vuelva a la original o al finjido, o sino con + y - del numpad como puedas.
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********************************************** Ok, I know you said you don't like this one, but i finished it, and I'll put it here for ppl. Code:
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alias +solly "cl_forwardspeed 235; cl_sidespeed 235; cl_backspeed 235" |
dont you have to be lookin down.. if so make it like this
alias +ICJ "slot4;sensitivity 1000.0;+lookdown; +jump; w3; +attack" alias -ICJ "previnv; sensitivity 13.4;-lookdown;-attack;-jump" forces the user to look down during the duration of the hover, cold be wrong, and hte sensitivity needs to be reverted back to what the personal user is, i just threw in t he one i use for me 13.4. bah could condense this to cl_pitchup -90. which would kill the need for mouse speed adjustment and the +lookdown, but cant because its a cheat :D. but when the button is released releases the hold on look down and stops the attack and jump then switches back to weapon that was previous weapon :D |
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alias "W1" "wait; wait" Hold,key to exec alias, and keep holding to float in the air. ********************************************* Quote:
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