KubeDawg
10-13-2008, 07:38 AM
TFC's concing sprite was a circular bar that expanded outward and contracted inward.
I was wanting to know if there was a way to make something similar for FF concs, except instead of using a circular bar, it would be a spherical effect that would effectively go from the size of the conc to the current size of the conc explosion, then back down again to nothing.
So it would expand, then contract.
The way I think it works right now is the conc effect just goes to that big sphere, then does a fisheye effect, then disappears by fading away.
Sorry if I didn't explain this better, it's difficult to do so. I've gotten the ability to edit the actual texture for each conc, but that texture is the same size the whole time, and just fades away instead of expanding/contracting like in TFC.
I was wanting to know if there was a way to make something similar for FF concs, except instead of using a circular bar, it would be a spherical effect that would effectively go from the size of the conc to the current size of the conc explosion, then back down again to nothing.
So it would expand, then contract.
The way I think it works right now is the conc effect just goes to that big sphere, then does a fisheye effect, then disappears by fading away.
Sorry if I didn't explain this better, it's difficult to do so. I've gotten the ability to edit the actual texture for each conc, but that texture is the same size the whole time, and just fades away instead of expanding/contracting like in TFC.